Luminance is a plugin for creating “shimmer reverb” effects – unreal acoustic space simulations which gradually pitch-shift the reverberation tail. It’s a novel take on this coveted effect, here based on a modern “feedback delay network” design with high-quality interpolation – plus quite a few original tricks such as phase-inverted time modulation, special configurations for damping and signal blending. All this gives Luminance a fresh and highly musical character: it smoothly follows the original melodies and harmonies and creates a lush background sound layer reminiscent of a dreamy symphony of strings or pipe organs. And to ensure highest possible day-to-day usability, Luminance has an easy-to-understand set of finely-tuned parameters.

As always with a Sinevibes product, Luminance has a carefully crafted, clean and intuitive user interface. It features color-coded graphics for consistency with other plugins in our collection and well-calibrated contrast for optimal visibility in most lighting conditions. The interface supports retina resolution and also uses GPU-accelerated rendering, never impairing audio processing.

  • Feedback delay network with 8×8 Hadamard matrix, cubic Hermite spline interpolation and variable time span.
  • Granular pitch shifter and two-pole low-pass filter for shimmer effect shaping.
  • Sine generator with unique phase-flipped modulation routing.
  • Separate level controls for dry input signal, reverb send and return signals allowing multiple routing configurations.
  • Color-coded graphics with subtle animations.
  • Fully hardware-accelerated rendering with support for retina screen resolution.
  • Works with any application that supports Audio Unit effect plugins.
  • Supports OS X 10.6 or later running on 32 or 64 bit Intel Macs.